The amount of work in Video Games Motion Capture and Performance Capture has increased dramatically in recent years. Games have become a big portion of the entertainment industry. Revenue from games has steadily increased and reached $43.4 billion in 2018, surpassing the Global Box office revenue of the film industry.
This 2-day training will introduce you to the world of acting for video games and prepare you to confidently audition for this medium.
What you will learn:
- What it is to perform scenes for video game cinematics (Performance Capture)
- Introduction to Motion Capture for Gameplay, Scripted-events, and Crowd-life
- How performance in gaming differs from other genres
- How to approach video game scene analysis
- What to expect in video game auditions and how they differ from film, TV, and theatre
- Vocal and physical demands of the work*
- Terminology specific to games
Acting for video games is some of the most fun you can have as a performer. In motion capture, your set and props are made of foam and 2×4’s, actors are dressed in spandex pyjamas with balls on them, and you have to be able to make the audience believe that you are storming a 14th Century castle, losing a comrade on the battlefield, or looking for food on a desert island. It is all about imagination and commitment. The speed at which we work in games is much faster than film and TV and motion capture days can require a lot more physical endurance. It is a medium that gives the actor great freedom to create within the constraints of the technology used to capture the performance.
This is the only class offering Mocap training on the East Coast of the US. Tickets are limited to just 10 to ensure plenty of performance time for all attendees as well as personalized feedback from Carlo.
Sat Jan 11th 2020 (11am-5pm) & Sun Jan 12th 2020 (10am – 6pm)
Ripley Grier – 520 8th Ave (Manhattan)
Tickets go on sale at 9am (EST) Wednesday November 13th, 2019 and will be on a first come, first served basis.
Specific purchasing instructions will appear here at 9am on Wednesday.
* Carlo will be contacting all attendees prior to the event to discuss any physical restrictions you might have.
** Tickets can be cancelled up to one week prior to the event. After this time ticket sales are non-refundable.