Video games are exploding – literally and figuratively. There are more games out there than ever, and they need voices like yours.
The art of voicing for games is changing, with more grounded, nuanced performances being the norm for AAA and indie games.
Discover how to make strong, unique choices for your auditions, work on different genres of games to see what each requires, and learn how to effectively do “efforts” (hits, getting hit, dying, catching on fire, etc.).
Michael has voiced over a hundred games, including AAA titles like World of Warcraft, Grand Theft Auto and Demon Souls. You’ll get lots of mic time in an open and encouraging environment. Now, let’s book some games!
** Cameras are mandatory for class intros